Quite a few months ago, I was running a wolfling run in the Desert Ruin and needed some toys. So I made a few cacti toys. After a while I made a plant and weed version and continued to tweak the cacti during the run. These C2 Cacti are the result.

There are three different version of them, all three can be used at the same time, and they are easy to tell apart. The plant version is blue, the weed version is purple, and the toy version is green. All three have one thing in common, you can switch between four different sprites. Once you find a sprite you like, hold shift and click on them to lock it into that sprite. You can still move them around, but you can't change the sprite when they're locked. Once a cacti is locked, you can click on them to interact with them like creatures do.

They all have different interactions. The purple weed isn't poisonous but it is painful to play with. The blue plant spews out seeds if you or your creatures push it enough. These seeds decay into manky before disappearing. THe green toy plays random DS noises.

Credits:
Creatures Labs for the sprites
Jessica for helping test them
TheSecond's Fir Tree agent for the idea of a locking plant

Other Info:
If there's a bug either send an email to KittyTikara@yahoo.com or pm KittyTikara on Creatures Caves or Discover Albia Forum and I'll fix it. If the CCSF site and Creatures Caves go down, feel free to reupload this pack as long as the readme is included. Also feel free to rip open the agent and see how it works.